Mana Curve Calculator

Enter your card mana costs to find your deck's average mana cost.

How it is calculated

You type one number per card, separated by commas or spaces, and the tool takes a plain average:

average = (sum of all costs) ÷ (number of costs)

Every entry counts as one card, so a card you play three copies of has to be listed three times. The tool also shows the card count and the total mana. A cost of 0 is allowed and pulls the average down, which is why lands matter: include them and the average falls, leave them out and it describes only your spells. Mana costs must be whole numbers from 0 up, so a decimal such as 2.5, a negative number, a word or a symbol such as 2R makes the whole list invalid and no result is shown. Empty entries between commas are ignored.

Worked example

A deck has 15 spells with these costs: 1, 1, 1, 2, 2, 2, 2, 3, 3, 3, 4, 4, 5, 5, 6. The total is 3 + 8 + 9 + 8 + 10 + 6 = 44 mana across 15 cards. Dividing, 44 ÷ 15 = 2.93 average mana cost. If you added eight zero-cost cards to the same list, the total would stay 44 but the count would become 23 and the average would drop to 1.91.

Try this example →

Common mistakes

  • Typing a decimal comma. The list is split at commas, so "2,5" is read as two cards costing 2 and 5 (average 3.50), not one card costing 2.5. A decimal point such as 2.5 is rejected outright, since mana costs are whole numbers.
  • Listing each card name once when the deck has several copies. A four-of costing 2 must appear as 2, 2, 2, 2 or the average is skewed toward single copies.
  • Mixing lands in without noticing. Eight lands entered as 0 drop the average from 2.93 to 1.91, so compare only decks counted the same way.
  • Using the colour symbols or text such as "2R" or "X" instead of a number. Any non-numeric entry makes the result disappear; convert the cost to its total mana value first.
  • Reading the average as the ideal curve. Two decks can share 3.00 while one is built from 1- and 5-cost cards and the other from 3-cost cards only, so look at the spread as well.

About this calculator

In trading card games like Magic: The Gathering, the mana curve is the distribution of a deck’s cards across their mana costs, and the average mana value (sometimes called converted mana cost) summarizes it in a single number: AMV = (sum of each card’s mana cost) / (number of cards).

Deck builders watch this number closely because it’s a quick proxy for how a deck plays: a low average mana value means cheap, early plays that curve out fast (typical of aggressive decks), while a higher one signals a deck leaning on powerful but expensive late-game cards (typical of control or ramp decks). A well-shaped curve — enough cheap spells to survive the early turns and enough top-end to close the game — is one of the first things competitive players check when tuning a decklist.

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